Tempo & Delay Calculator ποΈ (BPM β ms)
Enter your song tempo and instantly copy musical delay & pre-delay times β including dotted & triplets.
| Value | Normal | Dotted | Triplets |
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| Use Case | Recommendation | ms | Copy |
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| Label | ms | Copy |
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Often 1/8 (tight, modern) or 1/4 (wider, more classic). For more movement, dotted values are great β especially 1/8.
Usually 20β60 ms. The trick: choose a pre-delay so that the word/attack remains at the front, but the reverb kicks in "afterward". The calculator provides suitable musical values (e.g., 1/64, 1/32, 1/16).
If your beat has swing/shuffle or you have many ghost notes, a mathematically correct delay can still seem "straight". In that case, try neighboring values or tweak by Β±5β15 ms.
Yes! Many time parameters react better musically if they are thought of in song subdivisions. Use 1/8β1/2 depending on the pump length.
BPM to Milliseconds Delay Calculator: Exact Delay Times for Every Note Value, Dotted & Triplet
This tool converts any BPM value to precise delay and reverb pre-delay times in milliseconds for all standard note values β from whole notes to 64th notes β including dotted and triplet variants. Sync your effects to the groove of a track with exact values rather than guesswork, and copy any result to clipboard in one click for immediate entry into your DAW or hardware processor.
All Note Values
Calculates delay times for: whole, half, quarter, 8th, 16th, 32nd, and 64th notes β each with standard, dotted (1.5Γ), and triplet (2/3Γ) variants. 21 values per BPM instantly.
Pre-Delay for Reverb
Pre-delay separates the dry signal from the wet reverb tail β creating space and clarity. Ideal pre-delay values are typically 10β40ms, corresponding to note values at high tempos. The calculator highlights the musically meaningful pre-delay range for your BPM.
Copy to Clipboard
Click any cell in the table to copy that exact ms value to your clipboard. Instantly paste into Ableton, Logic Pro, Pro Tools, plugin delay parameter, or outboard gear numeric entry.
Hz / Frequency Mode
Toggle to show delay time as frequency in Hz β useful for LFO sync, tremolo/vibrato rate, and filter envelope timing when your plugin accepts Hz rather than ms input.
Delay Times for Common BPMs (Quarter Note = 1 Beat)
| BPM | Whole note | Half note | Quarter (1 beat) | 8th note | 16th note | Dotted 8th |
|---|---|---|---|---|---|---|
| 60 BPM | 4000 ms | 2000 ms | 1000 ms | 500 ms | 250 ms | 750 ms |
| 80 BPM | 3000 ms | 1500 ms | 750 ms | 375 ms | 187.5 ms | 562.5 ms |
| 100 BPM | 2400 ms | 1200 ms | 600 ms | 300 ms | 150 ms | 450 ms |
| 120 BPM | 2000 ms | 1000 ms | 500 ms | 250 ms | 125 ms | 375 ms |
| 140 BPM | 1714 ms | 857 ms | 428.6 ms | 214.3 ms | 107.1 ms | 321.4 ms |
| 160 BPM | 1500 ms | 750 ms | 375 ms | 187.5 ms | 93.75 ms | 281.25 ms |
| 174 BPM | 1379 ms | 690 ms | 345 ms | 172.4 ms | 86.2 ms | 258.6 ms |
Formula: Quarter note (ms) = 60,000 Γ· BPM. All other note values are multiples or fractions: half note = quarter Γ 2; 8th note = quarter Γ· 2; dotted note = standard Γ 1.5; triplet = standard Γ (2/3). The calculator applies these formulas automatically β just enter your BPM and all 21 values update instantly.
When to Use Which Note Value for Delay Effects
- Dotted 8th note delay β the "U2 / Edge" soundThe dotted 8th (= 75% of a beat) is the most iconic delay setting in pop and rock production. At 120 BPM, it is 375ms. When played in time, each repeat falls on the "and" of a different beat β creating a cascading, rhythmically interesting delay that fills space without cluttering the main beat. The Edge (U2) famously built his entire guitar sound around this timing.
- 16th note delay β tight, modern rhythmic energy16th note delays (125ms at 120 BPM) create a tight, doubling effect on rhythmic sounds β snare, hi-hat, stabs. Common in electronic, hip-hop, and modern pop production to add groove and pocket without audible slap. Works best with high feedback limited to 1β2 repeats.
- Quarter note delay β classic echo, wide stereo imagingQuarter note delay (500ms at 120 BPM) is the most natural-sounding echo β each repeat falls exactly on the next beat. With stereo offset (slightly different ms values L/R), it creates wide, lush stereo imaging on guitars, synths, and vocals. Add reverb after the delay for a huge, ambient sound.
- Pre-delay for reverb: 15β30ms for most vocal and instrument usePre-delay on reverb sets a gap before the reverb tail begins β it prevents the reverb from masking the attack of the original signal, maintaining clarity. For vocals at 120 BPM, try 15β30ms (60thβ40th note range). For drums, 10β20ms. Pre-delay values that are tempo-synced (e.g., a 32nd-note triplet at your BPM) can add a subtle rhythmic coherence even when the reverb itself is not obviously rhythmic.
Frequently Asked Questions
What is the difference between delay time and pre-delay?
Delay time (in a standard delay effect) is the interval between the dry signal and its first repeat β and between each subsequent repeat. It determines the rhythmic character of the delay: dotted 8th, quarter, 8th, etc. Pre-delay is a specific parameter in reverb processors that sets how long after the dry signal the reverb tail begins. It does not create audible echoes β the gap is typically too short (10β40ms) to be perceived as a separate repeat. Instead, pre-delay creates perceptual "space" between the dry signal and the reverb wash, preserving the clarity and impact of the original transient. Without pre-delay, dense reverb can smear the attack of a vocal or snare hit; with appropriate pre-delay, the reverb sounds full but the dry signal retains its presence and definition.
Should I sync delay to BPM or set it by ear?
Both approaches are valid and serve different creative purposes. BPM-synced delay (using exact ms values from this calculator) creates rhythmically coherent repeats that lock into the groove β essential for delays meant to be musical and groove-forward. Un-synced delays (set by ear to a slightly off-beat value) create a looser, more organic feel β often more natural-sounding for subtle vocal doubling, slap echo, or ambient texture where the repeats blend into the background rather than asserting a rhythmic pattern. Classic technique: start with the BPM-synced value from the calculator, then nudge the delay time slightly (Β±5β15ms) until it "feels" right for the specific recording β especially useful on live or slightly tempo-imperfect recordings where a perfectly synced value can feel mechanical.
What is a triplet note value in music production?
A triplet divides a note value into three equal parts instead of two β each triplet note is 2/3 the length of the standard note. A quarter-note triplet = 2/3 of a quarter note = 2 beats divided by 3. At 120 BPM, a quarter note = 500ms; a quarter-note triplet = 333ms. Triplets create a "swing" or "shuffle" feel β the characteristic groove of jazz, blues, and swing-influenced electronic music. In production, an 8th-note triplet delay (at 120 BPM: 167ms) can add a subtle swing feel to a delay effect, making it feel slightly behind or ahead of the beat in a musically natural way. Most DAWs have a "swing" or "groove" quantisation function that operates on this triplet timing principle.
How do I find the BPM of a song without a DAW?
Several methods work without a DAW: (1) Tap tempo: tap along to the beat for 8β16 bars and divide the total time by the number of taps. Most BPM calculators (including this site's dedicated tap tempo tool) automate this calculation. (2) Counting: count beats for exactly 15 seconds and multiply by 4 β accurate to Β±2 BPM for most purposes. (3) Spectral analysis: upload the audio to a BPM detection tool (SoundStripe, BPM Analyser, or the BPM detection function built into Ableton, Logic, or Serato). (4) Audio fingerprinting services (Shazam, Soundiiz) sometimes report BPM in their song data. For production purposes, always verify with tap tempo after detection β automated BPM detection can fail on rubato sections, complex polyrhythms, or half-time/double-time feels where the detected BPM may be half or double the actual groove BPM.
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